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4/5/12

THEY'RE BACK! Houston's Naval Guns & Ship Fittings are exclusively available from TVAG. Find their new page among those dedicated to "Houston's Ships," and this link! "Civilize Them With Superior Fire Power!

3/20/12

Mean Streets Photo Page returns! Now, all 20 Block Sections, as well as Street, Sidewalk, Alley, & other Accessories are illustrated, either with photos of models, or of Block Sides as printed. Go and set your Game Face grinning!

3/19/12

Mean Streets Reborn! New And Redesigned City Blocks, Streets, Alleys, etc, for Pulp Fiction Gaming of all kinds. Please, Go and see for yourself the sometimes total changes and improvements.

3/18/12

Three new Ship Models up on Houston's Ships Page!

For Earlier Announcements
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The Old Boy's Current Featured Product:


Mean Streets!

The largest, most comprehensive set of 28mm card buildings for an American city ever made for Pulp Fiction, Gangster, Film Noir, and Lovecraftian Horror, has been reborn.

After years of distraction, TVAG finally returned to this original line, redesigning every item for greater authenticity, easier assembly, and superior visual appeal, and adding the most anticipated neighborhood of all--

CHINATOWN!

Four new Block Sections--some 60 linear inches--of Chinese shops and businesses are now available.  

There's so much to tell, but click on the Logos to visit the newly reworked Mean Streets page.  I promise, you'll be glad you did!


For Your Information

FYI

Where The General Tells You More Than He Knows

About What's Going On In The Background Here

April, 2012

Item: A Nearly 10 Year Project Rises Again!

It's taken an overlong 3 full months to prepare the revision of Mean Streets, designing, test assembling, photographing, and laying out the newly expanded page, but it's finally done.  Now I only hope some folks will appreciate their opportunity and give the new designs, and reworked originals, a try.

I still have a number of Block Sections to build and photograph, but time is short and in the meantime I have taken the short cut of posting images of the PDF's themselves for the front and back sides (only).  This does a give a fair idea of what each has to offer, visually, while full details appear on the page with the remainder of the models.

There are now 20 unique Block Sections (each 10" square) for some 800 linear inches--60 feet!--of city streets and alleys, with multiple concrete, brick, and asphalt surfaces, with real 3D curbs and other features.  More photographic textures have been used, and more authentic Art Deco styles added.  It is literally possible to fill an 8' x 5' gaming surface with virtually a full city center, complete with ethnic neighborhoods, allowing whole campaigns and detailed Pulp Fiction and other scenarios to be played right down to the last dank alley.

Of course, adding Chinatown has been part of the plan from the start, and I am thrilled finally to have been able to do so.  The authentic architectural details (e.g. "Earth" and "Fire" Elemental Gable designs), proper Mandarin signage, and "community" features such as Chinese language Newspaper, medicine shops, movie theater, Joss house, and more, make Chinatown ideal for playing miniatures games.

But of almost equal satisfaction has been adding The Cotton Club to the mix.  Carefully modeled after actual period photos, it joins other models in Mean Streets which represent historical sites related to old Chicago and elsewhere.  It took a long time to copy the details from the photos, matching fonts, and getting colors from other illustrations, but I think gamers will want to have The Cotton Club in their set ups, if only for the class it represents!

If it wasn't obvious already, Mean Streets is, and has been, a labor of love, and I hope gamers will have the same "romance" with The City that I have.

Item: What's Coming Down The Pike 

Now that "Houston's Naval Guns & Ship Fittings" are back--and ONLY a week late!-- the exhaustive and accurate Naval Gun Data of The World for the period of roughly 1890-1945 will start being offered here at TVAG with gun collections being offered by national navy.  There will be more background info on that new page when I can finish building it, but my colleague, Chris Ferree, has been able to make more up-to-date computer runs of gun data from all Navies from programs originally developed by the late Eric Just as part designing the miniatures naval game Cordite And Steel (C&S) published back in the 70's by TSR.

Newly improved computer programs now provide all the gun data any game player or naval history buff would want.  Using muzzle velocity, angle of fire, shell weight and shape (from ogival radii), and height of platform above the water, the program provides danger spaces against all targets in 5' increments up to 50' above the waterline, penetration values of Krupp Cemented Armor in 100' increments all the way out to maximum range, and the percentile chances to hit with the first shot, with extra chances of subsequent hits in the same solution.

Only very limited amounts of this data were provided with the original printing of Cordite And Steel, but now we have decided to release it all as a service to any and all anywhere who can appreciate the data.

Not surprisingly, C&S is slated to return with some rules changes (very few, actually), the most significant of which being the means of determining hits without requiring the use of the traditional 4-Umpire Team.  The game can still be played in any scale (with appropriate adjustments to ranges), but now even lends itself to the table top for the larger scales (1:2400 up to 1:6000).

Last remaining bottleneck involved with C&S' return lies in the transcription of the several hundred Ship Record Cards.  These provided the personalized Hit Tables (percentage chances of hitting any one part of the ship), and the Armor equivalents for use with the Penetration Table for any AP shot that might strike.  These cannot be calculated by a single formula by players alone, so the original Cards must be brought back in a new graphic format befitting the 21st Century.

We have a cunning plan to address this, and that, too, will come along in due course!

Item: Little Warriors

The Japanese Army is finished, and most of the 54mm original sculpts are in the capable hands of the "Rodmen", Jeff and Ben, of Fortress Figures.  The metal Master molds for Infantry and Artillery have been made, and special resin Production molds are being cut in the second week of April.

Chris Ferree has finished the last details of separate arms, heads, weapons, etc, as well as the new Cavalry Mount, and these are heading  into FF already.

The hope is to have the Subscription--supported by photos of all figures and accessories--start in this month, so please watch for details here and among the usual suspects.

And a major head start on Balkanoids is already underway with a dozen or more Foot and Cavalry figures for the Serbians, Montenegrins, Rumanians, Bulgarians, Greeks and Turks already in hand!  Work is also moving towards finalizing the three basic artillery models, plus Machine Guns.  The Spandau is ready, and the Vickers/Maxim type, plus the Hotchkiss (for the French, Japanese, etc) are to follow ASAP.

Indeed, we ought to be able to triple, if not quadruple, our total line of these figures almost literally overnight, or certainly as soon as I can pay for the molds to be made for the already completed figures to go into their molds.

As I'm pressed for time as I compose this page, please forgive me for quoting this background data from back last December.

"This has been a project that has taken up a great deal of my time and energy in 2011, but if it plays out as it looks now that it will, TVAG will be a real Toy Soldier Maker/Seller.  

Specifically, the 54mm original sculpts by my old friend and colleague, Chris Ferree, have really become The Big Thing, and we hope to have them in full production by the end of the year.   It will be possible to price these excellent resin casts so that they can be bought in whole units and made available through as many of the traditional Toy Soldier shops and sellers we can get them into.

Watch not only for the 54mm (1:32) Japanese Army for the period of 1900--1914, complete with Infantry, Cavalry (mounted and dismounted), Artillery Crews, Command Figures, on foot and horseback, Naval Landing Troops and Officers, and an odd-or-end, too, but for a large range of "Balkanoids" for the era of 1912.  These will also join the first round of European Civilians, more military personality/character figures, and so much more."

Item: Old News Reprised

Other books on the cusp of falling on my Editor's Desk include the long awaited master work--and that's not just hype--by Andrew Preziosi as he moves towards completion of what is being called the Sikh Wars Resource Book.  An earlier, more modest publication, was still the Last Word on OB's for the First Sikh War, but in the intervening years, more data has finally be found (some really old, rare books here), and the new edition will be just as exhaustive for the Second Sikh War, but also for the entire history of the Khalsa from 1799 to last muster in 1849.  I won't try to sell you one this here, but I PROMISE there is no other book ever written that has this much data. It's one for the College Libraries, and that's where some issues will definitely be going.

Current buzz is a Summer 20l2 publication (release at HistoriCon?).  

The other titles include a history of every US Army Officer killed fighting Native Americans from 1865 to the last to fall in 1898(!). This has been a 20+ years long project by a local Gent and it's nearing readiness for printing even now.  Should be out this Winter.

Another book is really going to be welcomes by fans of the Great Northern War and the Era of the Marlburian Campaigns.  It will be an illustrated history of the Brandenburg Navy and Army, with details on ships and units that will go a long way to throw some bright light on a comparatively obscure subject--even for War Gamers!  This one is the baby of one of the Curators at the US Army Artillery Museum at Fort Sill, OK, and, Brother, does he have some neat resources there!

For months I've been expecting to begin the "Big Push" on the final edit of the long overdue Gone To See The Elephant rules for the Mexican War.  But I have repeatedly had to postpone it in order to crank out products which, frankly, sell faster and bring in income NOW, rather than maybe six months from now.  I hope to start again after the New Year as some of the above projects should be coming to me "shovel ready" (a wonderfully abused term of late) and which may be able to come to press quicker than usual.  Maybe.

I'll make a formal announcement when the glacier starts sliding.

Mad Dogs With Guns (MDWG), by Howard Whitehouse and Roderick Robertson should finally be coming off "Hold," soon as the latter Gent has recently sent me a mountain of excellent photos of painted miniatures, "Mean Streets," and properly scaled autos with which to help illustrate the work.  The ms was mostly ready the last time I looked, and the plan is to see if I can get it into print ahead of most of the other projects up there.  Don't look for it for Christmas this year, but it might be around for Groundhog Day.  Maybe.

Other (working) titles in the queue still include "Usuthu!": Battles of the Zulu War, 1879, a complete set of rules with topographic maps and full OB's for re-fighting the historical battles in 1:10 (sic!) scale in short, sharp games with HORDES of figures--unless you wear a Redcoat!.  Originally developed years ago by Chris Ferree using another original and  unique gaming system specifically designed to represent the peculiar circumstances of campaigning in Zululand, the new edition will be expanded in several ways, and will make battles like Isandlwana and Ulundi actually possible, practical, and  exciting as the original articles on the table top.

And if the above paragraph sounds familiar, it ought to:  It's the same one from March this year (and December, last year).  This is still very much a "goer," but there's just so much out front....

I promise this will see publication--and it will be well worth the wait!

I hope to have photos of these first plastic casts going up as soon as we get our first samples--possibly in the week of December 12.

And now, we return you to the dance portion of our broadcast....


"In
The
Pipe"

The Page progress reports on the latest projects under development for TVAG. Just click on the "In The Pipe" here or on the Navigation Bar button under "Features" to take a first peak at new rules titles, gaming accessories and miniatures lines in various stages of development.
The Virtual Armchair General's Product Line:

B'HOYS!
Inspired by Asbury's The Gangs of New York, our exclusive B'hoys! line features
Rules, Miniatures, Buildings and Accessories for gaming 19th Century gang
warfare or other hand-to-hand action.
Go See the B'hoys!

"Send A Gunboat!" A line of color card stock Native Warships and Gunboats in
both 15mm and 25mm scales, designed by Richard Houston and Chris Ferree for

The Kris And The Flame and Boilers And Breechloaders
.

Mean Streets- A complete card stock American City in 28mm scale representing the
period 1920-1950, perfect for Gangster, Pulp Fiction, and other 20th Century Adventure
Gaming.

Mean Sets the perfect complement to "Mean Streets." 3D Card stock 28mm
room & building Interiors , complete with furniture, art, posters, and accessories, perfect
for Pulp Fiction, Horror, and Gangster/Detective role playing games.

The Kris and the Flame
Figures, Ship & Native Hut models, Rules, and Accessories for gaming the sea and
land campaigns against the Malay and Moro Pirates in the 19th Century

Buffalo Chip - A complete card stock Western Town in 28mm scale for your
American Wild West and Victorian Colonial gaming.

East Indian Buildings - A full line of architectural styles of everyday dwellings in
various regions of the Sub-Continent for use with John Company or other rules sets.
Available in both 15mm and 28mm scales.
Earthworks - Full color, card stock sections for self assembly, providing field works for 19th Century battles. Suitable for use with John Company and Available in both 15mm
and 28mm scales.

Houston's Ships
Hand-crafted one-of-a-kind War Gaming Ship Models from the old master,
Richard Houston.

Thrilling Combat Miniatures
Bobby Jackson's exquisite mini-sculptures for B'hoys! and other Victorian-era gaming.

"Sergeants 3"
The world's largest publisher of original War Game Rules for warfare of the Victorian Era,
including India, Franco-Prussian and American Civil Wars, Caribbean Pirates, America's
"Little Wars," and a myriad of other subjects.

WHO ARE WE - And What's the Deal?

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